Hello there
Welcome to my blog!
I’ve been dabbling in game development as an hobby in the past couple of years. I built a point & click adventure game engine using LÖVE and made three short games with it, and I’m currently working on making a revised game engine from scratch in C++.
I plan to use this blog as my “box of assorted cables and wires” (hence the name) where I write about various things that I learn how to do as I work on my engine and games, both as a way of remembering how they work when I inevitably forget and to share them with other people who may be trying to solve the same problems.