Development
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April 5, 2026
Dynamically loading the Steamworks SDK
The game I’m currently working on uses the Steamworks SDK to integrate with the Steam client and do nice things such as achievements and cloud saves. I made my own custom engine for the game, and my … -
May 16, 2024
Savegames
Savegames. I avoided them with the first three Ines games with the (barely defendable) excuse that they are short enough to be ok without them. Our latest point & click adventure game The founders of …